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	<title>onehugeeye &#187; online course</title>
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	<link>http://www.onehugeeye.com</link>
	<description>on character animation</description>
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		<title>Modern Game Character Creation</title>
		<link>http://www.onehugeeye.com/modern-game-character-creation/</link>
		<comments>http://www.onehugeeye.com/modern-game-character-creation/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 09:30:33 +0000</pubDate>
		<dc:creator>Alex Amelines</dc:creator>
				<category><![CDATA[Watch]]></category>
		<category><![CDATA[CGSociety]]></category>
		<category><![CDATA[game animation]]></category>
		<category><![CDATA[online course]]></category>

		<guid isPermaLink="false">http://www.onehugeeye.com/?p=1081</guid>
		<description><![CDATA[There’s a new CGWorkshop: Modern Game Character Creation with Lara Croft (Tombraider Underworld) modeler Jonathan Rush in this intense nine week course. Jon will be stepping up to take you under the hood of the ‘character art hot rod,’ where you will learn the ‘ins &#38; outs’ of successfully creating video game characters within a [...]]]></description>
			<content:encoded><![CDATA[<div style="height:30px;"></div><p><img src="http://www.onehugeeye.com/character/wp-content/uploads/2010/01/tru_lara02.jpg" alt="" title="© Eidos Interactive (Guns by Crystal Dynamics)" width="390" height="583" class="alignnone size-full wp-image-1082" /></p>
<p>There’s a new CGWorkshop: <a href="http://www.cgworkshops.com/courses/000127">Modern Game Character Creation</a> with Lara Croft (Tombraider Underworld) modeler <a href="http://www.pig-brain.com/">Jonathan Rush</a> in this intense nine week course. Jon will be stepping up to take you under the hood of the ‘character art hot rod,’ where you will learn the ‘ins &amp; outs’ of successfully creating video game characters within a studio mind-set.</p>
<p>Student numbers will be strictly limited to 35 places only. The course runs from 1 February 2010 through to 4 April 2010. Fee: USD $549.00</p>
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		<title>CGWorkshops: Maya and Nuke</title>
		<link>http://www.onehugeeye.com/cgworkshops-maya-and-nuke/</link>
		<comments>http://www.onehugeeye.com/cgworkshops-maya-and-nuke/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 10:19:00 +0000</pubDate>
		<dc:creator>Alex Amelines</dc:creator>
				<category><![CDATA[Watch]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[CGSociety]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[online course]]></category>
		<category><![CDATA[USA]]></category>

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		<description><![CDATA[There are currently 2 new courses at CGWorkshops open for registration: Compositing in Nuke with Steve Wright and Rigging in Maya 1 with Todd Widup. Plus from now until the end of February 2010, all CGS members get 10% discount* off all CGWorkshops. Steve Wright course offers an eight-week introduction to Nuke, a powerful visual [...]]]></description>
			<content:encoded><![CDATA[<div style="height:30px;"></div><p><img src="http://www.onehugeeye.com/character/wp-content/uploads/2009/12/gollum.jpg" alt="© Lucasfilm Ltd. &amp; ™" title="© Lucasfilm Ltd. &amp; ™" width="390" height="517" class="alignnone size-full wp-image-864" /></p>
<p>There are currently 2 new courses at CGWorkshops open for registration: <a href="http://workshops.cgsociety.org/courses/000122/">Compositing in Nuke</a> with Steve Wright and <a href="http://workshops.cgsociety.org/courses/000124/">Rigging in Maya </a>1 with Todd Widup. Plus from now until the end of February 2010, all CGS members get 10% discount* off all CGWorkshops.</p>
<p><strong>Steve Wright</strong> course offers an eight-week introduction to Nuke, a powerful visual effects compositing program that is taking the visual effects industry by storm. While designed for compositors, this workshop is also ideal for 3D artists that want to understand the Nuke workflow as it is being integrated into modern CGI production pipelines. </p>
<p>Lead Creature Technical Director and Maya expert <strong>Todd Widup</strong> will take you through the ins and outs of rigging in Maya 1. This course will take you through many aspects of rigging, from writing a check list of what all your rig needs, to optimum positioning of joints, and finally, work on both scripting the rig building and the mechanics behind the scenes on how to build the rig by hand.</p>
<p><small>* For new members the 10% CGWorkshop discount becomes effective 24 hours after you have paid your CGS membership payment.</small></p>
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