
Pixologic has released version 3.5 of their sculpting software ZBrush with new features like ZSpheres II, ZSketch, Quick Sketch, Surface Noise and Planar brushes.
They’ve made it easier to create organic characters, mechanical objects, environments or product designs. Not only has Adaptive Skin mesh creation been improved for ZSpheres II but so has Unified Skin, the new core technology of the ZSketch geometry creation. You can now preview your model with a clean topology, optimized for the best sculpting, whether for organic or mechanic subjects.
You can watch an overview of the new features here.




















